Breaking News
News Archives
Submit News
News Only
Mobile News
NewsBoy
ROM Files
Arcade Emus
M.A.M.E.
Console Emus
GameBoy Adv
PlayStation 2
PlayStation
Nintendo 64
Dreamcast
Pinball Emus
Front-Ends
Cabinet Pics
Forums
Site Map
Site Links
Contact Us
343,455,798 Served 89 Users Online
|
|
| | |
ZSNESWin v1.000 | Home |
| |
ZSNESWin Pre-release beta, ZSNES engine v1.0
--------------------------------------------
Use this version at your own risk. The ZSNES team is not responsible
for any damages that might have occured using this software.
Usage:
------
- To move the window, you can either drag the top bar using the left mouse
button in the GUI or hold the right mouse button anywhere in the GUI
- To move the mouse out of the ZSNESw window, move the mouse with extra speed
- The top-right corner has a close button and a maximize/minimize button
which switches between the last selected (or default) windowed/full
screen mode
- To use a joystick, go to Input #1 (or whichever input device you want to
set) through the Config menu and then select the button you want to
change. Then just push the button or direction on your joystick that you
want to use for that button. Or you can just use the 'Set All' button to
change the snes buttons/directions all at once.
Things you should know / Performance Issues:
--------------------------------------------
- To get the maximum possible performance from your system, try various
video modes and see which one is right for you. Certain video cards
perform really slowly in the S modes while others perform just as
fast on the S modes compared to the non-S modes. If you're using
a windowed mode, try setting your desktop to 16bit color
for best performance.
- Take note that the non-D video modes will not display high resolution
games or effects.
- Full scanlines aren't selectable in the video options at the moment.
(haven't had time to put them in yet), but you can manually enable them
by editing zsnesw.cfg. Scanline don't work well in R video modes.
Currently known bugs:
---------------------
- Moving the window below a taskbar would causes the system to become
unstable or freeze (Win9x only)
- Repeatedly clicking while ZSNESw is loading causes the mouse to go
insane within the window (use ctrl-alt-del and close the program when
this happens)
- Mouse doesn't seem to work in video cards that uses the 1:5:5:5
16bit color mode arrangement. Not sure what causes this.
- Sometimes, when you switch videomodes, the screen confirmation
screen will not show. Just press the left mouse button and it should
continue.
- In windowed modes, when you return back to the game from the GUI or F1
menu, there might be a slight pause where no video is shown, but the
gameplay is functional.
- Pressing alt-enter during gameplay doesn't work well
- Pressing alt-tab during full-screen gameplay doesn't work well (Win9x)
- Sometimes loading another program while ZSNESw is loading will cause
ZSNESw to disappear
Current limitations:
--------------------
- Windowed modes with a 'D' only works when the desktop is under a 16bit
color mode
- 48000 sampling rate is disabled since we're not sure if the sound pitch
of this mode is consistent throughout all soundcards.
- You cannot minimize the window or move the window off-screen
- You cannot use the 256 color video engines in the win port
Future Plans:
-------------
- Fix more bugs
- Add in OpenGL support (should be compatible with MiniGL)
- TCP/IP support
| |
|
|